Inservice
On-site training and re-training of volunteers and staff must be done for this to succeed. Hands-on training using sample items are the best way to communicate how to create the items. It is also easier for staff to understand how to use the items by having a trainer demonstrate an item's purpose and how to use it.
Learning Objectives
Participants will be able to:
- Understand the basics of dementia (for volunteer training).
- List at least three benefits of using Simple Pleasures.
- Understand the benefits of using at least three Simple Pleasure Items.
Time
- 10-15 min - Give overview on:
- Alzheimer's disease and dementia (Volunteer Training) (PDF, 52KB, 8pg.)
- Guidelines for Simple Pleasures
- 30-40 min - Explain the Simple Pleasure Items
- 10 min - Questions and Answers
Ongoing Training
5 min - Guidelines for Simple Pleasures
20 min - Explain purpose and how to use Simple Pleasure Items
5 min - Questions and Answers
Preparation
- Review the Simple Pleasures intervention (Goals & Benefits, Program Structure, Outcomes, Troubleshooting).
- Create overheads or handouts on the Simple Pleasure Items for attendees to follow.
- Have sample items available if possible.
Instructions
- Discuss the basics of Alzheimer's disease if appropriate depending on your audience.
- Discuss the purpose of Simple Pleasures and the items included, using pictures and sample items if available.
- Have attendees to describe how the items make them feel and also think of residents that could benefit from them.
For ongoing trainings, review steps 2 & 3.